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ShipsNGM FighterThe standard NGM fighter carries particle cannons and a high accuracy short range missile. It receives escort missions, with waypoints on friendly gunships and bombers requiring protection. UTF FighterThe interceptor is the fastest UTF ship you will encounter in combat. It is armed with heavy cannons which tear through armor and a long range missile rack. UTF InterceptorThe interceptor is a UTF only ship. It is a long range ship with high speed but low maneuverability. It's weapons are focused on ranged combat at a range of 800 meters or more. The interceptor has two light cannons on the front which are excellent at tearing up the weak armor of fighters and scouts. The secondary fire for this ship fires a Pegasus Missile which are fast and very deadly. These missiles are only truly affective at long range however, and they can lock on at up to 1.4 kilometers. The interceptor is excellent at keeping out of range of deadly fire and dealing massive damage at a distance. NGM Heavy FighterA secret of militia engineering, the heavy fighter mounts two flak cannons and an array of particle cannons. The fleet uses this ship as an assault vessel to take down enemy targets like bombers and gunships. BomberThe bomber is a prime target and requires escorts. Its mission is to destroy enemy corvettes and deal direct damage to the enemy capital ship. When all else fails, you can win battles by bombing a capital ship to oblivion rather than attempting a deadly landing. Bombers can take on an extra passenger as a gunner. GunshipThe gunship is a troop transport as well as a mobile gun platform and support ship. Gunships are heavily armored so they can survive a trip to the enemy's hangar. They can carry 6 marines, 5 of which man guns. Friendly ships flying near gunships will also get rearmed. |
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